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Guide · The daily

The Daily Challenge & Leaderboards

Once a day, every player on Earth gets the same five places: one easy opener, a mid-tier pick, one river/lake/desert/sea/range, one hard pick, and a wildcard, shuffled. You get one attempt. That's the whole covenant: same world, same shot, compare honestly.

When it rolls over

A new daily unlocks at your local midnight, so it is fresh each morning wherever you are, with no waiting for a fixed hour in some other timezone. Everyone still gets the same puzzle for a given date (Tokyo just crosses into it before the Americas do); it simply unlocks at each player's own midnight. The start screen counts down to your next one. Days are numbered from Daily № 1 (July 19, 2026), and the puzzle is derived from the day number itself, so nobody, including us, picks it by hand.

Streaks

Play consecutive days and your streak climbs; miss a day and it resets. The streak rides on your result card and in the share text; it's the number people actually defend. One quiet mercy: your first attempt of the day is the one that stands, so a fat-fingered opening pin can't be laundered by replaying.

Leaderboards are server-verified

Signed-in daily runs are ranked on public per-day and all-time leaderboards, and the score that lands there is never the one your browser claims. Your raw pins (coordinates and timing) are sent to the server, which replays the day's questions and recomputes every point with the same formulas the game uses (see how scoring works). One submission per player per day, within a bounded play window, signed in. That's what makes the leaderboard worth reading.

The share card

Your result renders as a spoiler-free strip of marks (a filled ◎ for a bullseye grading down to a bare ○, an × for a wild miss) plus your points and streak. It says how you did without saying where anything was, so tomorrow's players get the same blank map you did.

Archive & stats

Premium unlocks the daily archive (replay any past day; replays never touch streaks or the leaderboard) and full stats history. Your account keeps verified daily history in sync across devices either way.

How to play it well

Because you only get one attempt, treat the five like a short expedition, not a quiz. Spend your clock unevenly: the easy opener rarely needs more than a second or two, so bank that time for the hard pick and the feature round, where a few extra seconds of thought are worth far more than the speed bonus you give up. On the feature (a river, lake, desert, sea or range), don't hunt the exact centre; recall one certain point on it and commit, because the feature rule scores you to the nearest edge. And settle before you pin: the first attempt is the one that counts, so a rushed, half-placed guess is gone for good. A steady four-thousand-a-place day beats a frantic one with a hemisphere blunder in it.